Summary Period: 2003-09-24 to 2005-03-28

Total Lines Of Code:
403 (2005-03-28 00:13)
| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| dlex | 12 (100.0%) | 428 (100.0%) | 35.6 |
I *think* this is more correct with the spacing in APTextureFont... Not entirely sure, though, since I wrote it so long ago. If more spacing issues occur later, I'll reinvestigate this class.
2 lines of code changed in:
Precision fix on APTextureFont
2 lines of code changed in:
Fixed *some* spacing issues with APTextureFont... there's more to be fixed, since the scale has now changed throughout the game.....
6 lines of code changed in:
Fixed the intercharacter spacing to be proper when the font is drawn to a scale other than 1.0
4 lines of code changed in:
Needed to include windows.h *really* early for this code to compile on some windows implementations.
4 lines of code changed in:
const char pointers should have been used for the type rendering/etc methods.... they don't modify the string.
10 lines of code changed in:
Added a method to get the bounding box of a string.
28 lines of code changed in:
Fixed a header issue with APTextureFont
1 lines of code changed in:
Added texture font library
371 lines of code changed in:
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