Summary Period: 2003-10-08 to 2003-10-29
[root]
ext
(0 files, 0 lines)
texfont
(2 files, 403 lines)
wire
(2 files, 930 lines)
src
(67 files, 8043 lines)

Total Lines Of Code:
0 (2005-03-28 00:13)
| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 10 (100.0%) | 17 (100.0%) | 1.7 |
| pwg | 4 (40.0%) | 17 (100.0%) | 4.2 |
| dlex | 6 (60.0%) | 0 (0.0%) | 0.0 |
Removed the old typemanager files from the root directory, where they shouldn't be...
0 lines of code changed in:
Added type manager... We need to use the same APTextureFont instance to render all type in the same font! That was the slowdown on the death screen... You were creating a new APTextureFont every frame, it was uploading a new font texture to the graphics card, nothing was ever deleted, etc....
0 lines of code changed in:
Removed PHHud.cpp and PHHud.h from the root directory of the cvs tree... they should have been placed into the src directory.
0 lines of code changed in:
small change in Hud to load a texture
14 lines of code changed in:
changed lighting model
changed texture scale and blend
added Hud class
changed player radius
3 lines of code changed in:
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