[ Last updated: April 2003 ]
For a while there, I was really into fluid motion (I still am, though less actively). So, I worked on a fluid motion solver for a cinematic special effect. Results are here, here, here, and final movie. I was under a fast-approaching deadline at the time and haven't yet had the chance to turn this code into something useful for other applications, but its still fun to watch. Pardon the poor acting.
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