I don't have much of a Captain Photon page set up yet, since I'm really busy managing other projects as well. BUT, I do have the following:
Captain Photon borrows some code from the Morphine project so that a potential interface can be made between the two someday. So, what does Captain Photon do? Its a photon mapping renderer that I am developing for class. I can add objects and lights to my scene and manipulate them using the same tools as in Morphine (position rotation and scale) while looking at a realtime preview using the graphics card. Then, I can press a key and render a high-quality image using photon maps and Monte-Carlo raytracing. You can keep up with my status on the project by looking at the CVS statistics or checking back at this page periodically. Also, please enjoy a few pictures I've captured so far:
Click here to go to the Captain Photon gallery!